The creation of the first five nights at saul's
I'm talking about the first Five Nights at Saul's and what it meant to me
In 2022 in the summer I was 16/17 when school ended. From the year before I recovered breaking bad which I loved madly and better call saul. In that period of my life, not very happy I was really happy to see something that took me so much, apart from better call saul which I stopped at the fourth season out of boredom. Only at the beginning of the year I finished it changing my mind a lot.
Me and Saul Goodman
I am an extravagant person in the way I do, dress and behave. I like to dress elegantly, well, colorfully and when I first saw breaking bad I was taken by this lawyer. He reminded me of me, very bizarre and lively.
For Halloween 2021 I dressed up as him, I was with some of my friends and I also created cards with phrases and jokes that I took out of my jacket pocket and that made everyone laugh.
This character entered my heart.
Years later, with my 3ds I dug deeper. I was obsessed with law, it had become my favorite subject and I discovered Ace Attorney.
I played them all and fell madly in love with them. I love reading, I love detective stories and I like plots full of suspense. Of the masterpieces, the third chapter made me cry when I finished it at 2 in the morning on a day in August.
The birth of five nights at saul's
"Mom, I've decided, I want to be a lawyer to help good people"
I told my mother this a few years ago until my teachers and friends at school put strange ideas and thoughts in my head.
One morning, I grabbed my laptop and started thinking about doing something for fun. After trying out various FNAF games, I thought to myself, "How can you make a game like that?"
I did some research, downloaded clickteam fusion 2.5. I watched tutorial after tutorial and my first character was Phoenix Wright.
In the extra of the first FNAS I say that my first project was to create a five nights at ace attorney, since at that time I was playing Ace Attorney: Dual Destinies which I loved but then... I changed everything. I went down one day dressed as usual and a boy said to me: "You're dressed like Saul Goodman, I like it". I remained still, thinking about that character.
I go home and sit down at the computer. "Saul must be the protagonist of my game."
"I think fans of Breaking Bad and Better Call Saul would love it."
Development
I created events, edited images, went crazy with buttons that didn't work. But I had fun, a lot.
I didn't know anything about art design, it was the first time I did something by myself. I took assets here and there, sounds and music from various places and recreated the voices with the AI. Yes, two years ago the AI was there but it was very primitive even if it was something that surprised me a lot. I published on tik tok, youtube, gamejolt. It didn't work. Was my work terrible? Nowadays it is imperfect but when I read about people who play it and have fun it fills my heart with happiness.
A video on tik tok went viral and every day lots of comments, followers, likes. I was happy, even if I didn't earn and don't earn a single euro (I'm Italian). After finishing the game, I published the version on gamejolt and itchio and immediately the following days, with school started I published version 1.5 which fixes some bugs. After about ten days I worked on an Android version that took my time, I went crazy, it was so difficult but so beautiful in the end.
From then on, silence
I wanted to continue with a sequel but my pc broke. I'm not a rich person and I was left until February of this year without a computer losing almost everything on my first game like the mfa file or sounds and images. I didn't know if I should start again. I tested the interest and if it was really worth it and even if I didn't get results I decided to do it. Better. I wanted a plot, different characters every night. I thought about it a lot, and here we are with Five Nights At Saul's 2 and I know it won't be the last.
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